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[作品] Mario Forever: Community Edition | 2.2 - The Complete Update

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This post was last edited by LooPeR231 on 2026-8-8 20:51

mfce_2.2_preview.png

Update 2.2 - The Complete Update

This is the last major update for Mario Forever Community Edition, that finishes all planned in-game content (Words, Secrets, etc.)



Added
Human Laboratory 2 by Meteo Dream.

1.png

Squario Worlds - a port of a Flash game with the same name.
2.png

World U by nmnmoooh, with 3 difficulties to choose from.

4.png

Syzxchulun's World 13 and Advanced Editions for Syzxchulun World 13 and 12.
3.png

Detailed changelog will be included in a post below.


"The meaning of life is to become a legend" - Kefrens

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This post was last edited by LooPeR231 on 2026-8-8 20:50

Additions:
  • Added Human Laboratory 2 by Meteo Dream.
  • Added Squario Worlds - a port of a Flash game with the same name.
  • Added World U by nmnmoooh, with 3 difficulties to choose from.
  • Added Syzxchulun's World 13.
  • Added Syzxchulun's World 13 Advance Edition.
  • Added Syzxchulun's World 12 Advance Edition.
  • Added some hidden levels.
  • Added more achievements to the achievement board.
  • Mario Minix: Added unique music for the "Mario Play" map.
  • Added a unique checkpoint activation effect on Maximum quality.
  • Added a suspicious cloud above the Human Lab 2 pipe.
  • And many more little things not listed here.

Skin system:
  • Added global sounds p_switch_activate, bonus_stopwatch, and enemy_freeze, plus a stopwatch_sound_delay_sec global skin tweak.
  • Custom checkpoint image for Maximum quality can be set with checkpoint_max.png.
Console cheats:
  • Added setgravity, setplayerrotation, and cv_shownames commands.
  • Text completion on Tab / Shift+Tab has been improved, with options now being displayed.

Save Game Room / Kevin Mode:
  • More extra worlds and levels can now show purple Kevin labels.
  • Added a Kevin death counter in Save Game Room, and a "deaths completed" counter for Kevin Mode.
  • Save pipes before this update are unaffected.
  • Completed save pipes now show "cleared ..." text (warpless, no hit, no death).
  • Added an achievement paginator in the Save Game Room

Changes:
  • Player physics have been adjusted to feel closer to Cloud Engine / original Mario Forever (walk/run speeds, jump height, crouch-jump consistency, fireball speed, and several enemy speeds).
  • Big Mario and Frog Suit hitboxes are now shorter.
  • Lava heat effect has been enhanced.
  • Snow Roto-discs now work with jump buffer and are easier to see.
  • Made some corrections in the Harder Story Mode level design tweak.
  • Checkpoint effect on Medium quality has been changed to be more similar to MF v4.4.
  • BTE worlds label text has been updated in save room.
  • Cave cutscenes can now be skipped with the jump button.
  • Syzxchulun World 9 (regular) now has a unique map music.
  • Ice blocks are less fragile when thrown.
  • Game audio is now muted when the window is minimized.
  • Credits updated: Bullex (level remaking), Nerton (GFX), and Valtteri (Squario GFX).
  • On Windows, the game is now using D3D12 renderer by default. You can choose to use Vulkan renderer back by launching the included bat files.
  • The game now requires the SSE4.2 CPU instruction set to run.
  • Windows: The game does no longer support Windows 7. Upgrade to Windows 10 or 11 for the game to work.

Removals:
  • Removed the Modloader.
  • Removed the frog suit from World 7-2.
  • Removed the BTE Kevin achievement from the board. (It still changes the world name's color in save room.)

Fixes:
  • Fixed a lot of jittering problems, including platforms, autoscroll, shaking tank ground, and more.
  • Fixed shells getting stuck in blocks.
  • Fixed enemy stomping being way too lenient.
  • Fixed Buzzy Beetle shells not killing each other properly.
  • Fixed the player sometimes skipping gaps in walls when falling.
  • Fixed suspended progress being skipped in Devastator and Human Lab Tower.
  • Fixed suspended profile deletion on world completion for BTE World 9, Syzxchulun worlds, and Christmas Laboratory.
  • Fixed life counter resetting when continuing progress.
  • Fixed Retro Scroll Challenge issues, including previously impossible levels, the 6-4 maze and Expert 4-3.
  • Fixed broken circle transitions on some Save Game Room warps.
  • Fixed Princess Toadstool sprites and animations.
  • Fixed Expert Mode intro cutscene missing piranha plants.
  • Fixed some bullet bill launcher graphics (including upside-down ones).
  • Fixed upward spikes in Expert 8-4 dealing damage from the sides.
  • Fixed joypad input still being read while the window is unfocused.
  • Fixed "game saved" tweak popup appearing when it shouldn't.
  • Fixed starting cutscenes not being skippable with Esc.
  • Fixed water with no collision having no splash effects (e.g. World 2-3).
  • Fixed an exploit in Devastator.
  • Fixed completed Story Mode saves incorrectly modifying warped/died/damaged flags.
  • Fixed minor graphical mistakes, misaligned objects, and layering errors in many places.
  • Fixed Thwomps sometimes being left in the "restoring" state forever in certain cases.
  • Fixed ice flower memory leaks, stuttering, and wrong ice sprite layering.
  • Fixed gravity bodies incorrectly keeping speed after leaving platforms.
  • Fixed enemies losing speed on corner correction.
  • Fixed a bug where bumping into a wall would cause the player to stand in place during the level finish sequence.
  • Fixed unreliable antistuck with question blocks.
  • Fixed a bug where Frog Suit animation would flicker when swimming.
  • Fixed Hammer Bros. sometimes permanently stopping throwing projectiles.
  • Fixed a bug where dots on map would sometimes be delayed on fast-forward.
  • Fixed several thwomp / chilly thwomp / piranha / paratroopa / wing animation and collision issues.
  • Fixed 1-tick sound delay.
  • And many more fixes.

"The meaning of life is to become a legend" - Kefrens
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